Happiness – Hurts (A Review)

I didn’t think I was aware of Hurts until my twitter friend and all round Mancophile, @TrentFAC242 (the clues in the name) brought them to my attention. But when he posted me a YouTube link for “Better than Love” I realised I’d already seen it and had nodded along approvingly. It was only when I heard the second single “Wonderful Life”, and especially the Freemasons extended mix, I realised how excited I was about their Debut album.
But is it any good? Well my initial reaction was lukewarm and, to be fair, that hasn’t changed.
Now don’t get me wrong, this isn’t a bad album. It’s a well produced, well arranged and musically accomplished piece of work that recalls the electronic sounds of the early eighties. (Hints of Pet Shop Boys, Go West, Depeche Mode, Tears for Fears, Spandau Ballet, Duran Duran and even Bros!, abound). There is a certain naivety to lyrical constructs, almost too clean, occasionally lapsing close to teenage poetry as they search for an appropriate rhyme. More than once I felt my hand wanting to reach into the air and do an 80’s style power grab (You know, the one where you put your fist above your head then, slowly, pull close to you chest in a demonstration of pain and passion) and in fact in some tracks, most notably “Stay”, are a little boy-bandish. I can almost visualise the “stand-up at the key change moment” perfected by Westlife.
But, that’s not to say there aren’t some stand-out tracks. The two singles mentioned above coupled with tracks such as Evelyn and Devotion (with Kylie Minogue) hint of real potential and, for me, a missed opportunity for the album.
In the end Happiness is a pop record, and knows it with more than a passing nod to the eighties. It’s not without merits and I’d happily listen to it from time to time. It wouldn’t surprise me if one of the more melancholy tracks is played over the final 5 minutes of some American drama as characters look forlornly out into the rain or hug their families as though their life depended on it. It has that sort of feel.
There is enough here to convince me they can do better and I look forward to that difficult second album. But it the end, Happiness, as with the band themselves, is a well polished, nicely presented product that doesn’t (quite) deliver.
Rating 3 out 5
Motion Control is here. Get Over it.
So following where the Wii led, motion control is about to become a three way battle for Nintendo, MIcrosoft and Sony.
First up comes the PlayStation Move, which from photographs looks like a jet black Wii controller with a brightly coloured ping pong ball sat on top. Sony claims it gives better more precise control, but initial reports claim for the camera and controller to work, you need to be a significant distant away from the screen, in some cases 8ft. I don’t know about you, but I don’t have that space. There are other significant problems. They’ve forgotten to launch it will any “killer’ games for a start, any games that are available seem to be Wii clones and finally, and most significantly, it doesn’t come bundled with games as standard, just a demo disk. However I know that @dairyofaledger is purchasing next week. I trust his opinion so I’ll wait for his review.
For now Sony seem to be spending most of their time dismissing its main rivals offering launching in October; Xbox’s Kinect.
Kinect is Microsofts controllerless attempt at motion control. Announced last year under the name Project Natal it was quick to make all sorts of claims. Whilst a lot of these ideas won’t be available straight away you can see they’ve been working hard with developers to ensure games are available on launch. There are concerns, as with the Playstation Move, that there needs to be distance between player and camera, and whether you can play it without standing up. However with an eight year old in the house it does look fun, so come November I will be purchasing, you’ll just have to check back for my review.
The funniest thing is seeing the number of gamers already dismissing both concepts, claiming they are not for the hardcore gamer, before they’ve been released. But they are missing the point, since Microsoft and Sony must have looked with growing envy when a less powerful, less graphically capable machine stole their thunder and eclipsed there sales by huge margins. The Wii was taken up because it offered, for the first time, a chance for everyone to experience gaming, to jump up and behave in a natural(ish) way, to play short, satisfying burst of gaming that fitted in with their hectic, family orientated lives.
And so here comes Sony and Microsoft to offer their takings wanting a piece of that actio. Some claim its a flash in the pan but its clear than motion control is being considered seriously across the board. Already 3-D (without glasses) is becoming a reality, and development is well under way for holograms you can touch, as today’s Observer explains:
“Researchers at Tokyo University, meanwhile, are developing touchable holograms. Using ultrasonic waves to give the sensation of pressure, users are able to feel 3D holographic characters running about on their hands, or touch holographic rain drops as they fall. This still feels like the stuff of science fiction, but such technology will surely soon filter into the market.”
Gaming is changing. I’m excited by that.
FIFA vs PES – The demo’s compared
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Once upon a time there was PES (Winning Eleven) the all conquering football game that anyone, who knew anything about football and gaming chose. It saw Konami win all the accolades with a confident swagger. FIFA’s offering still had its fans, possessing all the official licences, but the developer, EA, seemed to think that was enough. They were wrong.
And then something happened, in combination with the arrival of Peter Moore from Microsoft, EA raised its game and 2 years ago FIFA’s offering was better. They way it looked, the way it played. Not only did it challenge the mighty PES it overtook it, offering a better experience for the player. PES was still okay, but it was looking and feeling its age, built on the same engine with nothing new to offer. And FIFA built on this success with last year’s offering and the surprisingly excellent World Cup game which could have so easily been a simple port.
But that was then, this is now. It’s nearly October and the latest incarnations of PES and FIFA are ready for launch. And with any launch comes the Demos, both released for Xbox, on the same day.
So what do I think? Well trying to determine the strength and weaknesses from a game after a few plays on a demo is never easy but here are the things I did notice.
I played FIFA first. And it’s FIFA of the last two years. Maybe slightly more polished but everything you expect is still there. The commentary, the stadiums and the official licences. Passing is same, through balls, chips and tackles all present and correct. It’s still a very polished, adept piece of software, fast paced and mostly exciting. It still has a tendency to get bogged down in midfield but all in all…well its FIFA, and that’s not a terrible thing. There is an option to play as the keeper, but this is only in the arena on the demo. It’s a nice little touch but is it more a novelty than an actual step forward.
It been a couple of years since I played PES and the last experience had left me underwhelmed and disappointed. But straight away I could see the vast improvement. The game felt more expansive, I had more time on the ball, players moved into space as I expected. One game in and I was certainly impressed and once it had finished I wanted to step back in. Except I couldn’t because Konami insisted on showing me a video of all it can do. That annoyed. Eventually I stepped back in and played another couple of games (there would have been more if they hadn’t played the video every time) and I discovered I really liked what I was playing. Directions of balls need to be thought about and correctly weighted, long shots are more rewarding and dribbling feels natural. It felt and looked like football. However it’s by no means perfect. Sometimes it felt as though the game was confused as to whether you were attacking or defending when the ball fell lose. Every foul/offside was rewarded with a free kick and replay, missing the free flowing football introduced by FIFA. And the dreaded, classic cutback (which guaranteed a goal (against me!) nearly all the time) is back! There were other issues niggling at me but I need to play more to know what they really are.
What will I do this October? I like both games but the single player experience has never been the most important thing. For me football games are about the multiplayer experience. This used to be about getting your mates around but, with the rise of broadband, it’s all about online. I know that EA delivers here offering an online experience second to none. Konami’s online offering has been poor in the past.
The question I need to ask myself is, “Is PES significantly stronger than FIFA to persuade me to return?” At the moment the answer has to be no BUT I know there are others who don’t agree.
I will read the reviews an continue to play the demo’s but I’m pretty sure I will be buying FIFA come October 1st and then rely on other people to persuade me that coming over to Konami Online is a worthwhile exercise.
At the end of the day these are just demos and deeper more prolonged play is required. I suspect I will eventually own boht there games. And I’m happy to be persuaded either way.
Inception – a review
Inception is a big idea. Almost too big for one film to handle. Thankfully with the deft touch of Christopher Nolan, good writing and the some stand out performances (most notable from the leading man) its an idea that works. Just.
I say just because whilst in the middle of the film, such is the pace and panache of what you are watching you swat away any niggles.
You see, sometimes, to get from here to there, to bring you along on this journey, Mr Nolan has to use some very broad brush strokes. This is not necessarily a bad thing and there may be a couple of reasons for this. Firstly, such is the complexity and imagination around the central conceit, the film could find itself weighted down, getting lost and muddled, especially in then hands of a lesser director. It would be easy to confound and bore the watcher. This does not happen. For a film of two and a half hours long, I was not bored, I was not fidgety, and for someone who believes most films do not need to be longer than 90 minutes, this is a testament to the quality of the experience. Secondly, given the subject matter, those broad strokes could be viewed in a different way, as part of the bigger whole, as exactly what the film is trying to achieve. This can be reflected, more than anything, in how it ended. Exactly how it needed to end.
Either way the film has invaded my sub-conscious. As time passes the gaps, the leap of faiths, the inaccuracies come to the fore and I find myself pondering them more and more. This is not a bad thing. I know I need to see this film again. I know I need to sit in a pub afterwards with other people and discuss it long and hard. I know that I throughly enjoyed the ride I was taken on. Some people will feel cheated when they are asked to think. This film is much cleverer than your standard summer blockbuster, more cerebral. However, it can just be enjoyed on the simplest of levels, but thats missing the point.
I don’t get to the cinema as much as I like. I was determined to see this because of my respect for Christopher Nolan as a director. Film of the year? Absolutely.
Somebody call the Doctor
I’ve been meaning to blog on Dr. Who for a while now, even before the last series ended. I am not a fully fledged geek. I have a passing interest in, and an understanding of, the sci-fi offerings that have flicked across our screens in the last 40 odd years. I do understand the passion this produces in men (mainly) of a certain age. I am that “certain age” but i don’t own a collection of Dr Who action figures, or a Dalek towel or Blake7 alarm clock. I do have a Shaun of the Dead film reel, but that’s another story.
I have, however, watched Dr. Who since its re-imaginging by Rusty (Thats Russell T. Davies) and for the most part it been the highlight of many a Saturday evening. I’m fortunate I have young son to watch it with, so I not only view it through my cynical adult eyes but through his sense of wonder, fear and joy.
Many have dismissed Dr. Who as a kids show. They’re wrong, its a family show aimed at kids and it works. The original series with Christopher Eccleston was great but then David Tennant came along and made the role his own, gurning, flirting, emoting – making the Doctor his own. Girls (and boys) swooned, children clapped and the whole thing was a brilliant ride.
When Russell announced he was stepping aside and handing the reins of the show to Stephen Moffat, who for many (Including myself) was the writer of some of the better, darker, edgier and more compelling episodes, there was much rejoicing.
However, the announcement that David Tennant was also going wasn’t greeted with the same indifference. The slightly overwrought ending of the 10th Doctor proved though it was time for a change.
I feared for the 11th Doctor, after the rock star style adulation of his predecessor it was always going to be a tough act to follow. Two things were in his favour. Firstly Matt Smith is a terrific young actor, secondly Stephen Moffat, is a brilliant writer.
And what a series, a terrific rollercoaster ride from start to finish (with the one mis-step in the recreation of the Daleks). The whole series felt darker, edgier, sexier and entertaining. It had a great storyline, strong female characters, a quirky, twisted Doctor and some proper scary enemies. In the course of the run, mini-me crawled on to my lap at least three times (assuring me he wasn’t scared but just wanted to sit with me).
I love the new Doctor and I think Amy Pond is great (not in a sad dad pervy way) and glad they chose a sidekick who could properly act this time.
In the end, given the weight of expectation and pressure to “follow that”, Stephen Moffat guided the programme superbly.
Bravo Doctor, you’ve saved Saturday teatimes, again!.





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